return {
	[400105] = {	
		over_condition = "ui/loading.xml",
		activeScore = 10,
		npctalk = "-0",
		condition = 20006,
		defineid = 400105,
		targetUi = -0,
		npcID = -0,
		name = "虚境之战",
		newPlayerGuide = -0,
		functionvalue = {		
			[1] = 12,
		},
		clientmethod = 3,
		desc = "挑战1次虚境之战",
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50035,
				[3] = 100,
			},
			[2] = {			
				[1] = 4,
				[2] = 50008,
				[3] = 1500,
			},
		},
	},
	[400109] = {	
		over_condition = "ui/loading.xml",
		activeScore = 10,
		npctalk = "-0",
		condition = 20009,
		defineid = 400109,
		targetUi = -0,
		npcID = -0,
		name = "日常副本",
		newPlayerGuide = -0,
		functionvalue = {		
			[1] = 185,
		},
		clientmethod = 3,
		desc = "挑战1次山海境",
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50001,
				[3] = 2000,
			},
			[2] = {			
				[1] = 4,
				[2] = 50008,
				[3] = 1500,
			},
		},
	},
	[400102] = {	
		over_condition = "ui/loading.xml",
		activeScore = 10,
		npctalk = "-0",
		condition = 20003,
		defineid = 400102,
		targetUi = -0,
		npcID = -0,
		name = "世界Boss",
		newPlayerGuide = -0,
		functionvalue = {		
			[1] = 187,
		},
		clientmethod = 3,
		desc = "挑战1次世界Boss",
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50002,
				[3] = 10,
			},
			[2] = {			
				[1] = 4,
				[2] = 50008,
				[3] = 1500,
			},
		},
	},
	[400106] = {	
		over_condition = "ui/loading.xml",
		activeScore = 10,
		npctalk = "-0",
		condition = 20000,
		defineid = 400106,
		targetUi = -0,
		npcID = -0,
		name = "挑战玩法",
		newPlayerGuide = -0,
		functionvalue = {		
			[1] = 180,
		},
		clientmethod = 3,
		desc = "挑战1次心之境界",
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 40067,
				[3] = 5,
			},
			[2] = {			
				[1] = 4,
				[2] = 50008,
				[3] = 1500,
			},
		},
	},
	[400110] = {	
		over_condition = "ui/loading.xml",
		activeScore = 10,
		npctalk = "-0",
		condition = 20010,
		defineid = 400110,
		targetUi = -0,
		npcID = -0,
		name = "行会Boss",
		newPlayerGuide = -0,
		functionvalue = {		
			[1] = 49,
		},
		clientmethod = 3,
		desc = "挑战1次行会Boss",
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50016,
				[3] = 100,
			},
			[2] = {			
				[1] = 4,
				[2] = 50008,
				[3] = 1500,
			},
		},
	},
	[400103] = {	
		over_condition = "ui/loading.xml",
		activeScore = 10,
		npctalk = "-0",
		condition = 20004,
		defineid = 400103,
		targetUi = -0,
		npcID = -0,
		name = "魂召",
		newPlayerGuide = -0,
		functionvalue = {		
			[1] = 132,
		},
		clientmethod = 3,
		desc = "魂召1次",
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50002,
				[3] = 10,
			},
			[2] = {			
				[1] = 4,
				[2] = 50008,
				[3] = 1500,
			},
		},
	},
	[400107] = {	
		over_condition = "ui/loading.xml",
		activeScore = 10,
		npctalk = "-0",
		condition = 20007,
		defineid = 400107,
		targetUi = -0,
		npcID = -0,
		name = "剧情关卡",
		newPlayerGuide = -0,
		functionvalue = {		
			[1] = 174,
		},
		clientmethod = 3,
		desc = "挑战1次主线关卡",
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50002,
				[3] = 10,
			},
			[2] = {			
				[1] = 4,
				[2] = 50008,
				[3] = 1500,
			},
		},
	},
	[400111] = {	
		over_condition = "ui/loading.xml",
		activeScore = 10,
		npctalk = "-0",
		condition = 20011,
		defineid = 400111,
		targetUi = -0,
		npcID = -0,
		name = "打造神兵",
		newPlayerGuide = -0,
		functionvalue = {		
			[1] = 175,
		},
		clientmethod = 3,
		desc = "任意打造1件神兵",
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 40049,
				[3] = 5,
			},
		},
	},
	[400100] = {	
		over_condition = "ui/loading.xml",
		activeScore = 10,
		npctalk = "-0",
		condition = 20001,
		defineid = 400100,
		targetUi = -0,
		npcID = -0,
		name = "刃灵培养",
		newPlayerGuide = -0,
		functionvalue = {		
			[1] = 2,
		},
		clientmethod = 3,
		desc = "升级1次刃灵等级",
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 40067,
				[3] = 5,
			},
			[2] = {			
				[1] = 4,
				[2] = 50008,
				[3] = 1500,
			},
		},
	},
	[400104] = {	
		over_condition = "ui/loading.xml",
		activeScore = 10,
		npctalk = "-0",
		condition = 20005,
		defineid = 400104,
		targetUi = -0,
		npcID = -0,
		name = "赠领体力",
		newPlayerGuide = -0,
		functionvalue = {		
			[1] = 150,
		},
		clientmethod = 3,
		desc = "好友赠领1次体力",
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50001,
				[3] = 2000,
			},
			[2] = {			
				[1] = 4,
				[2] = 50008,
				[3] = 1500,
			},
		},
	},
	[400108] = {	
		over_condition = "ui/loading.xml",
		activeScore = 10,
		npctalk = "-0",
		condition = 20008,
		defineid = 400108,
		targetUi = -0,
		npcID = -0,
		name = "强化装备",
		newPlayerGuide = -0,
		functionvalue = {		
			[1] = 188,
		},
		clientmethod = 3,
		desc = "强化1次装备",
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50018,
				[3] = 100,
			},
		},
	},
	[400101] = {	
		over_condition = "ui/loading.xml",
		activeScore = 10,
		npctalk = "-0",
		condition = 20002,
		defineid = 400101,
		targetUi = -0,
		npcID = -0,
		name = "体力消耗",
		newPlayerGuide = -0,
		functionvalue = {		
			[1] = 181,
		},
		clientmethod = 3,
		desc = "消耗10点体力",
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50001,
				[3] = 2000,
			},
			[2] = {			
				[1] = 4,
				[2] = 50008,
				[3] = 1500,
			},
		},
	},
}